Fighting

Fighting: Maya 3D Character Rigging Animation

In this project, in order to make an one-minute animation, I bound a mesh of a 3D character model to a rig to animate the character and imitated an action video clip I chose by keying every frame of their movement with the Maya software. A key frame is a point in time that contains many settings, such as size, position, and transparency.

2020-10-24T21:30:59+03:00
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